The Devices and Test

For today's article we have run a sampling of devices through several benchmarks which vary in workload substantially. Some are single-threaded and some are multi-threaded - some emphasize burst performance, and some focus on sustained performance. Some involve the GPU and some do not. During all of the benchmarks, CPU frequencies, GPU frequencies, and processor temperature were logged. The devices are all different as well, and offer different takes on Core M.

The first device is the Lenovo Yoga 3 Pro. This is the same device that we reviewed, and it features a Core M-5Y71 processor which is the very top of the Core M range. Lenovo has chosen to include a fan, so this is the only one of the Core M devices being included that is actively cooled. Being a convertible laptop, Lenovo must be more wary of surface temperatures than a traditional laptop since the Yoga 3 Pro can be used in the hand as a tablet.

The second device is the ASUS Zenbook UX305, which was recently reviewed as well. This features a Core M-5Y10 processor, which is the lowest-end model available. The UX305 is passively cooled and features an entirely aluminum chassis, which helps to dissipate the heat generated. As a laptop, higher surface temperatures can be manageable since the device is normally sitting on the raised feet and not in direct contact with skin.

The third device is the Dell Venue 11 Pro 7000, which also features the top end Core M-5Y71. This is a tablet first and foremost, and is also passively cooled. The Venue features a plastic rear casing, and as a tablet surface temperatures must be taken into consideration.

The final device is the Dell Latitude 14 7000, which is powered by the Core i5-5200U processor. Being a much higher TDP part, but largely the same architecture, will give a reference point on what Broadwell will do when given better cooling. The sample received has only one channel of memory, which will mostly affect the GPU scores. Dell does offer dual-channel memory, so this device can perform higher than the sample that we have.

Overall the Core i5-5200U is much less dynamic than Core M, with a base CPU frequency of 2.2 GHz and boost of 2.7 GHz. If you will notice, the boost is actually less than the Core M-5Y71, so assuming adequate cooling, or short enough workloads, Core M could in theory outperform the i5, which is something we did see on some benchmarks in the Yoga 3 Pro review.

The average computing day for anyone is going to be wildly different depending on what tasks they are performing. A lot of tasks however are very much burst workloads. As an example, browsing the web means loading the page, which is mostly done upfront. These kinds of workloads will play well into what Core M can do. Boost up to the maximum frequency, get the work done, and then fall back down to the base frequency and cool off. This is the epitome of Intel's hurry up and get idle philosophy.

However not every workload is like this. Gaming for example is a lot of consistent work, done over a long period of time, so cooling is the key here to keep performance up.

To sample a wide variety of workloads, I have picked a variety of benchmarks which are both short and long, do burst work or sustained work, and some involve the GPU and others do not.

Cinebench R15 Single-Threaded: This benchmark performs rendering on a single CPU core, so it should showcase higher clock speeds and good single-threaded performance. The benchmark lasts roughly ten minutes.

Cinebench R15 Multi-Threaded: The same benchmark, but the work is performed on all available cores, including hyper-threading. This benchmark is roughly three minutes.

PCMark 8 Home and Creative: Both the Home and Creative suites of PCMark 8 feature a variety of workloads. Home includes workloads for web browsing, writing, gaming, photo editing, and video chat. Creative includes web browsing, photo editing, video editing, group video chat, media transcoding, and gaming workloads. Home is around thirty minutes, and Creative takes about an hour to complete.

TouchXPRT 2014: This benchmark performs beautify photos (add filters, HDR, etc), blend photos, convert videos for sharing, create music podcast, and create slideshow from photos. Each task is timed, and a lower time results in a higher score. This benchmark takes about ten minutes to finish.

3DMark Sky Diver and Cloud Gate: 3DMark is a staple of our reviews. Both run through several graphics and physics tests which work both the CPU and GPU. Sky Diver is the more difficult of the tests. Sky Diver is about five minutes, and Cloud Gate is about three minutes.

3DMark Ice Storm Unlimited: This test is completely off-screen, and allows for comparison of the graphics across devices and even platforms. Being that it is available for smartphones and tablets, it is a much lower demand on the GPU, and completes very quickly on a PC with the entire benchmark being complete in about a minute.

DOTA 2: This incredibly popular online multiplayer battle-arena game is our final benchmark. This is the same workload performed for the DOTA 2 benchmark we have for reviews, only we run it for the full length of the recording. The entire run is around 45 minutes.

The following pages are very graph heavy, with some of the graphs being quite wide to show the sustained performance of the device over the benchmark run. Below is a gallery of all of the images, in order, which can be references as larger images in a separate window.

A note about the graphs. Each benchmark will show an entire run on each device, and then some combined graphs with the individual scores compared against the other devices. Due to the sampling rate, it may appear that some devices finished the benchmark before the others, but this is not always the case. Several of the devices were too loaded to always log to the text file, so they may have less entries, and appear to get the work done quicker if just comparing based on the time scale. The important data on the combined graphs is how each device handles the entire workload versus the others. We have also included the scores from each device to see where they finish the benchmark.

Intel’s Plans for Core M, and the OEMs' Dilemma Cinebench R15 Single-Threaded Results
Comments Locked

110 Comments

View All Comments

  • jabber - Thursday, April 9, 2015 - link

    Be intrigued to know how these M chips stack up against my old CULV 1.3GHz SU7300. That benched as good as a old Pentium D 2.8Ghz back in 2009.

    Still using it as my main work laptop. Mainly just for configuring routers or downloading stuff on site.
  • fuzzymath10 - Thursday, April 9, 2015 - link

    Probably not great. I'm using the Venue 11 Pro 7140, and the 5Y10 is usually snappier than my old 14" Dell Latitude with a T8300 (2.4GHz 45nm Core 2 Duo). Some of it might also be the awful GM965 IGP.
  • fokka - Thursday, April 9, 2015 - link

    thanks for the analysis, the new charts look very cool!

    it's interesting to see a direct comparison, how the different form factors and cooling solutions affect performance and it's good to have a "bog standard" 5200u thrown in for good measure, too.

    i'm still not a fan of having low power systems burdened with high resolution screens, especially if it screws with graphics benchmark scores as we see on some benchmarks, but mabe that's just me.

    it would be interesting to have the new macbook thrown in for comparison too, as far that is/will be possible. i'd expect it to perform closer to the asus, albeit with more throttling due to the smaller chassis and higher turbo clocks. but maybe we will se more soon.

    the low temperatures on the lenovo are an interesting and valid design choice, but it would also be good to have an optional high performance mode allowing higher temps for when you simply sit at a desk playing games or such.

    i also heard that there are ux305 variants coming out with different core-m SKUs, so it might even be possible to further investigate the boundaries of asus' cooling solution.

    so all in all, while performance seems adequate for most day to day tasks, the only thing i'm still disappointed in regards to core m is efficiency/battery life. imho, this goes to show that core m is nothing else than a smaller, more constrained core i, with a lower TDP to allow for slimmer, fanless mobile designs.
    for me that means i'm still preferring a "full blown" 15w ULV, simply to keep performance on a slightly higher, more consistent and more future proof level, even if it adds a couple millimeters to the thickness and a couple grams to the weight.
  • Qwertilot - Thursday, April 9, 2015 - link

    The thing with battery life is that the U stuff has such low idle power states etc that there really isn't anything much to gain there. Especially as super thing means less battery.
  • melgross - Thursday, April 9, 2015 - link

    It has to be understood that these are essentially first generation products. Two years from now, they will make the ones tested today seem somewhat pokey. And two years after that...
  • TheJian - Friday, April 10, 2015 - link

    So based on the benchmarks of X1 here (58448 vs. Intel above 49619):
    http://www.anandtech.com/show/8811/nvidia-tegra-x1...
    Intel's 14nm can't catch NV's 20nm X1 on the gpu side, and it's about to go 14nm samsung process in time for xmas devices (should up clocks on gpu, and denver back in perhaps tweaked for cpu side). This isn't good for Intel. I suspect they'll continue to lose 4.1B a year, or give up the portion of the market they bought with that 4.1B loss for the last few years each ;)

    As gpu perf requirements amp up on mobile, I don't see Intel taking down ARM's side (qcom,samsung,nv, arm themselves etc). The cpu side will be good enough rev after rev on arm (A72's coming 1.9x A57's) and at some point have a full PC like box, massive PC style heatsink/fan, 16GB-32GB (google has to polish the 64bit OS more before there is a point to doing this), discrete gpu for top end, and pure amped up soc (with gpu, running ~20-80w or so like Intel's lineup) to cabbage up the low-end laptop/pc market. Intel profits will be going down soon if they don't buy NV to take out the fab/arm march that is coming up the chain slowly but surely. It would seem the only way to gun down arm at this point is to figure out a way to buy NV and produce a better ARM soc than anyone on arm's side can with the help of Intel's process (then their fabs would matter again, at least for a while if not forever far longer). Intel can't count on process to beat the enemy now. As they race to 10nm so is TSMC etc. Even if they always are one behind for a while as you can see above Intel isn't winning. Both i5's gpu and CoreM's gpu get smacked around even on 14nm vs. 20nm.

    The core pro-app market is a different story, but that's the last part that gets assaulted at the top. Games first, then come the apps once a PC like box is out and has massive numbers to be worth making full pc apps, then pro apps over there etc. Google is surely working as fast as they can on the software side (64bit OS polish, more features etc probably coming Nov with devices), but it seems the hardware will already be ready for the next move to a PC type box when google+AEP etc/advanced unreal 4/unity5 etc games get there. We'll see how far NV gets with the 40w console shortly (the first small salvo I guess with semi-good gaming ability). They also have an updated handheld with X1 coming too, and I hope they update it again with 14nm at xmas or just after. I'll wait for 13in or larger 14nm NV chip for my tablet needs (training vids, and a side of games out to tv). I might buy the handheld x1 update though. I have zero interest in vita/3ds stuff.

    One more point, if NV wins the suit against samsung, qcom etc, the rest will fold (or get sued too) and use NV IP which will make everyone have NV like scores on gpu. Again, Intel's best move is to buy NVDA. They'd be suing everyone then and could hold NV's IP back from all the rest or license it at higher fees etc, many ways to do damage owning NV. If win10 is really coming for ARM's side, and brings DX12 with it (kind of have to, to fight off Vulkan/android/iOS/linux/steamos jeez long list) then Intel is even in worse trouble. If they leave out DX 12 (really stupid with fully capable gpus over there, in NV's case maxwell!), I don't see the point for MS as they have to defend against android/vulkan and the rest of the gang I mentioned. MS must embrace ARM fully or Wintel is just headed down as the dominant player (OS share overall already dropping vs. arm's side totals). They'll both survive without the Wintel big stick to push around, but things are definitely changing quickly. Intel losing 4.1B just to sell something on mobile, doesn't lie. Mobile gaming is growing quickly, and it isn't running windows. etc...
  • serendip - Friday, April 10, 2015 - link

    Much as I don't bother with ARM vs Intel debates, I agree with the main points here. Intel can't keep throwing away billions trying to catch up in mobile, especially when desktop and laptop sales are falling. People regularly buy new phones and tablets, PCs not so much. I find that for typical daily computing like web surfing, doing email and handling simple documents, any decent tablet or phablet will do. My laptop has been relegated to a desktop while my Android phablet and cheap Atom Windows tablet travel with me.

    ARM vs Intel now doesn't matter as much as before as long as good apps are available on whatever platform you choose. With the rise of cloud storage and services, your underlying OS and processor architecture matter even less. Not a good time for Intel after being in the lead for so long.
  • serendip - Friday, April 10, 2015 - link

    That pro-app market will be Intel's last refuge, especially when x86 compatibility is needed. As for the rest, Atoms and ARM SOCs are getting good enough for general purpose computing. It'll be a race to the bottom then... I don't think Intel can maintain its current margins and structure in that environment.
  • Brett Howse - Friday, April 10, 2015 - link

    I don't mean to throw a wrench in your whole argument, but your initial numbers are incorrect. The X1 benchmark is showing the Ice Storm Unlimited *Graphics* score, and you are comparing it to the Intel *Overall* score. Easy mistake to make of course since you don't run these benchmarks all day like some.

    Anyway the Yoga 3 Pro (which you are quoting for Intel) achieved a 59405 Graphics score in that benchmark. The overall score combines the Graphics score with the Physics score (which was 31473 on the Yoga 3 Pro). I don't have the Tegra X1 Physics or Overall scores since that was a preview unit. The top ARM score on the Physics test was the NVIDIA Shield Tablet at 20437.

    The NVIDIA tablet is also the highest scoring ARM on 3DMark Ice Storm Unlimited Overall with 36688.

    But that's just one benchmark, and a very short one at that.
  • Xpl1c1t - Friday, April 10, 2015 - link

    IC performance is a function of temperature?!?!?! Blasphemy!

Log in

Don't have an account? Sign up now