If you are going to use the ASUS PQ321Q, you’re going to want DisplayPort 1.2 support. HDMI will work, but it’ll be choppy with its 30Hz refresh rate. If you have a video card with dual HDMI 1.4 outputs, you can use both of them to drive it at 60Hz if your video driver supports it. DisplayPort 1.2 allows for Multi-Stream Transport (MST) support, letting you drive two displays with a single DP cable. But why does that matter if the ASUS is your only monitor? Because to get the full 60Hz refresh rate out of it, DisplayPort needs to see it as a pair of 1920x2160 monitors that each get their own signal.

The ASUS has MST mode disabled by default. With my NVIDIA GTX 660 Ti I had to manually enable it in the monitor for it to turn on. I’ve been told that with ATI or Intel GPUs over DisplayPort 1.2 it is automatic, but I don’t have those to test with. Once enabled, it quickly went from 30 Hz to 60 Hz while staying at 3840x2160 resolution.

Since I run multiple displays like most people, this seemed to be an ideal time to test out Windows 8.1 and its ability to offer individual DPI scaling on monitors. For this test I used the ASUS PQ321Q, connected over DispayPort, and a Nixeus VUE 30 (review forthcoming) connected over DVI running at 2560x1600. With a single universal setting, you use a percentage setting for scaling in Windows 8.1. With individual control, you use a slider more like on a Retina MacBook Pro. The percentage is hidden, which I dislike. I don’t understand why we have a different way to select the scaling level if you have two monitors versus one. Perhaps it is a beta issue, but I think they should be uniform.

Moving beyond that, when I attempted to scale the PQ321Q, I had an image that was still fuzzy instead of sharp. Thankfully a driver update (as 4K MST panels are new) fixed this issue quickly. The independent display scaling in Windows 8.1 still didn’t work the way I wanted it to. The choices are unclear, including which monitor you are adjusting, and I never could get it setup exactly how I wanted it. I wound up setting it to 150% for both displays and dealing with my 27” running with larger icons than I prefer.

Now I have an effective 2560x1440 desktop, only everything is sharp. Amazingly sharp. It is like moving from my iPhone 3G to the iPhone 4 and its retina screen. The text as I write this in Word is crisp and clear, and editing gigantic spreadsheet in Excel is much easier when the cells are so easy to read. Unfortunately not every application in Windows plays well with DPI scaling.

Chrome is scaled 150% as Windows asked, but it is hazy and blurry. Disabling DPI scaling for the application and then scaling to 150% inside Chrome produces crisp, clear text. Firefox also didn’t scale automatically, but it has a setting to adjust to make it follow the Windows DPI scaling rules. Once set, Firefox looks very nice and crisp. For most people, that setting should already be set to follow DPI scaling.

Finding a chat client that works well is a challenge. Both Pidgin and Trillian don’t do DPI scaling and are fuzzy by default. Another app that had issues is Steam. Right-clicking in the System Tray icon brought up a menu in the middle of the screen, where it would be without DPI scaling. The reality is that some apps are great and support DPI scaling, and some need work, just like when the retina MacBook Pro was released. Evernote looks great, but Acrobat is a fuzzy mess. This is all a bit of growing pains, but I find myself disabling DPI scaling on applications that don’t support it because I prefer tiny and sharp to fuzzy and large.

Because the 2560x1440 resolution is what I’m used to with my usual 27” monitor, I found there to be no real difference in how I used the ASUS monitor. I typically split items to different sides of the screen, with Word on the right and Evernote on the left as I type this. The application that benefitted for me was image editing. Being able to fit more on the screen, or zoom in to higher levels, made working with images on the ASUS better than on a 27” of the same effective resolution. I don’t do that much image editing, but for the work I have done it has been wonderful.

You’ll also quickly find out how much people need to go back and fix up programs or websites to use images and text separately. Text combined in an image scales very poorly, but is often easier than doing proper layout for two separate elements. I feel a bit bad for all the developers that need to go back to fix everything to work with high-DPI screens, but that time has come.

The only way to sum up daily use of the ASUS PQ321Q is “awesome”. It’s not perfect, but much of that is the fault of Windows or other programs and websites. When you have something that can scale and look correct, it is amazing how much the extra pixel density and sharpness helps. Yes, this is the future for displays, and we are entering the transition period to get there.

Introduction, Design and Specs Internal Scaling, Brightness and Contrast
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  • psuedonymous - Wednesday, July 24, 2013 - link

    The paper also mentions that cycles/degree is only ONE of the ways that the eyes perceive 'detail' When it comes to line misalignment (i.e. aliasing), we can see right down to the arcsecond level. If you want a display that does not exhibit edge aliasing, you're looking at several tens of thousands of DPI.
  • twtech - Tuesday, July 23, 2013 - link

    Even if you can't see the individual pixels, you'll still notice a difference in the clarity of the display.
  • EnzoFX - Tuesday, July 23, 2013 - link

    I cannot believe people who are saying 4k is a waste on TV's, this is asinine. 1080p on a large tv is terrible, the pixels are clearly visible.
  • 1Angelreloaded - Wednesday, July 24, 2013 - link

    Well lets be honest, its only usefull to us if the PPI is high enough to throw AA out the window, or atleast down to 2x of any iteration. I can see some uses in productivity or workstation applications. As for the TV market they aren't even fully at a standard 1080p in content, and they invested a lot into upgrading content as Hollywood started upgrading the cameras for higher resolutions, so I don't see the industry on a bandwagon to keep upgrading.
  • SodaAnt - Tuesday, July 23, 2013 - link

    720p is about as good as you need if you have a 50" TV and you sit 10 feet away from it. If you have a 30" display that you sit 18 inches from, it makes a huge difference.
  • smartthanyou - Tuesday, July 23, 2013 - link

    No person has ever made such a blanket statement. It has always been in the context of what was being viewed and the distance to the display.

    In the future, consider your posts more carefully before you put in writing that you are an idiot.
  • NCM - Tuesday, July 23, 2013 - link

    So evidently you didn't make it even to the end of the article's first paragraph?
  • CalaverasGrande - Thursday, December 26, 2013 - link

    I suppose since I work in broadcast I am special but 4k, HD and 720 are all apparent when you have a decently sharp display. Even from several feet away.
  • karasaj - Tuesday, July 23, 2013 - link

    I just had an argument with my friend over why laptops around 15" are getting 3200x1800 displays but we still have < 100 ppi on desktop displays.
    We both agreed that it would be nice to have high DPI desktop monitors but i insisted that they're too expensive and more niche than laptops and tablets.. It's crazy to see the first 4k monitor ever get such a nice reward, what do you think prevents the cost from going down yet?
  • bryanlarsen - Tuesday, July 23, 2013 - link

    Displays, like IC's, get exponentially more expensive as the size increases, especially for newer technologies. It's mostly due to the defect ratio. A 30" screen is 4 times as large as a 15" one, but it's way more than 4x as expensive. Suppose that there's a single fatal defect; the 30" screen would have to be discarded, but 3/4 of the 15" panels would be fine.

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